Different game worlds are like different planets when it comes to cross-game trading. Citizens of each may have a number of valuable assets they mined in the place where they live. However, the governments of each planet are unable to provide the cross-planet trading opportunity for them –despite the fact that those items could be in high demand from the inhabitants of other planets.
Figuratively speaking, the problem can be described like this: spaceships that supply the assets from one planet to another could be robbed by pirates, and if not, the difference between planets’ technologies means that the ship may not be able to dock at the final destination. That’s why most gaming “planets” stand alone and develop market relations within one particular world only.
It also explains why so few platforms deliver the cross gaming trading feature to their customers. Moreover, those platforms that do offer this feature only support a few games (CS:GO and Dota are among them). Then the questions come: What about other leading game developers? What about indie publishers? And the main question: What about 2.3 bn gamers who cannot join the gaming economy?
Those questions were left without answers until the blockchain solution showed its potential. Then the DMarket project came up with a cross-gaming marketplace project.
In a few words, DMarket is a global decentralized marketplace where every gamer from every game world can come with what they mined and sell or exchange it. It means that at last the place in the gaming universe has appeared where citizens of different platforms can meet and trade quickly and easily.
HOW THE BLOCKCHAIN PLATFORM WORKS
DMarket, which is based on smart contract and blockchain technologies, enables one-click sale, exchange, and evaluation of all virtual items of any game on any platform. The blockchain gives 100% safety and security. Smart contracts act as the main bridge to connect the blockchain and game worlds globally without need to involve a third party. Payments transfer and ownership passes automatically. The native currency of the platform is the DMarket Token: the user will need this for every operation within the platform.
HOW GAMING PSYCHOLOGY WILL CHANGE
Let’s just imagine how things will change when gamers find out that their in-game gains become valuable and convertible into real money. It could become a start of a “Great In-game Mining Rush.” It will make sense to spend more time in-game and to collaborate with other players more often to get desired treasures. What is more, the gaming “hobby” will be perceived not just as a waste of time, but as real work.
On the DMarket platform, any kind interaction between gamers and game developers will be regulated by market demand. Therefore, game developers will be interested in the development of relevant and tradable gaming items, and gamers will get a strong motivation to collect them. Players and developers will be able to invest their time spent, either into an upgraded gaming experience or into currency return. DMarket will also be an easy place to demonstrate in-game social status to other players. This adds a completely new dimension to game assets: the recognition of virtual wealth.
In addition, DMarket gives an opportunity to gamers and game fans to satisfy their ambitions for game content creation. Any member of the gaming community can create in-game assets for any game stored on DMarket. Approved by voters and game developers, new items will become an additional source of profit for both sides.
WHEN DOES THE FUTURE START?
DMarket launched its DEMO version in late October: it is available for everyone who wants to check out the tools that will be used for future cross-game trading. The team is planning to introduce the full product in the first quarter of 2018.
DMarket is already supported by leading game development studios such as 4A Games, GSC Game World, Tatem Games, and KISS Ltd. and is negotiating with dozens of other world-class publishers to sign agreements in the near future.
Figuratively speaking, the problem can be described like this: spaceships that supply the assets from one planet to another could be robbed by pirates, and if not, the difference between planets’ technologies means that the ship may not be able to dock at the final destination. That’s why most gaming “planets” stand alone and develop market relations within one particular world only.
It also explains why so few platforms deliver the cross gaming trading feature to their customers. Moreover, those platforms that do offer this feature only support a few games (CS:GO and Dota are among them). Then the questions come: What about other leading game developers? What about indie publishers? And the main question: What about 2.3 bn gamers who cannot join the gaming economy?
Those questions were left without answers until the blockchain solution showed its potential. Then the DMarket project came up with a cross-gaming marketplace project.
In a few words, DMarket is a global decentralized marketplace where every gamer from every game world can come with what they mined and sell or exchange it. It means that at last the place in the gaming universe has appeared where citizens of different platforms can meet and trade quickly and easily.
HOW THE BLOCKCHAIN PLATFORM WORKS
DMarket, which is based on smart contract and blockchain technologies, enables one-click sale, exchange, and evaluation of all virtual items of any game on any platform. The blockchain gives 100% safety and security. Smart contracts act as the main bridge to connect the blockchain and game worlds globally without need to involve a third party. Payments transfer and ownership passes automatically. The native currency of the platform is the DMarket Token: the user will need this for every operation within the platform.
HOW GAMING PSYCHOLOGY WILL CHANGE
Let’s just imagine how things will change when gamers find out that their in-game gains become valuable and convertible into real money. It could become a start of a “Great In-game Mining Rush.” It will make sense to spend more time in-game and to collaborate with other players more often to get desired treasures. What is more, the gaming “hobby” will be perceived not just as a waste of time, but as real work.
On the DMarket platform, any kind interaction between gamers and game developers will be regulated by market demand. Therefore, game developers will be interested in the development of relevant and tradable gaming items, and gamers will get a strong motivation to collect them. Players and developers will be able to invest their time spent, either into an upgraded gaming experience or into currency return. DMarket will also be an easy place to demonstrate in-game social status to other players. This adds a completely new dimension to game assets: the recognition of virtual wealth.
In addition, DMarket gives an opportunity to gamers and game fans to satisfy their ambitions for game content creation. Any member of the gaming community can create in-game assets for any game stored on DMarket. Approved by voters and game developers, new items will become an additional source of profit for both sides.
WHEN DOES THE FUTURE START?
DMarket launched its DEMO version in late October: it is available for everyone who wants to check out the tools that will be used for future cross-game trading. The team is planning to introduce the full product in the first quarter of 2018.
DMarket is already supported by leading game development studios such as 4A Games, GSC Game World, Tatem Games, and KISS Ltd. and is negotiating with dozens of other world-class publishers to sign agreements in the near future.
