EpicNPC

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So, how's ESO?

Not Recently Bumped
Im not gonna lie the game is pretty buggy, but to be honest I like it. There are some things I would like to see fixed or added in maybe they will maybe they wont. They made a killing in sales im sure so they could fix some stuff.

Id kill to see some real world pvp that would be nice. But Ill probably end up continuing my search for a real pvp based game that allows you to loot other people and their kills. With a penalty system for murdering other players. A open world pve environment no instance dungeons. Think ultima online pre ren era.
 
I didn't like it, has a very FPS feel to the game. If i wanted to play an FPS i'd play CoD on Xbox..

And like everyone else said, it takes ages to earn anything worthwhile (keep in mind i played Wow in Vanilla). They just haven't hit that perfect mark where rewards are worth their time.


..lol and it was supposed to be a "wow-killer".
 
As of right now, it's terrible. Mainly because their single players beat ESO's in almost every part. The UI can be troublesome due to a lack of information. Glitches still exist, grouping doesn't have a purpose outside of dungeons. There's a duplication glitch which ruined the economy (probably made a lot of gold sellers hella rich though) and PvP is now the player with the most gear can beat down an army of 10 of more.
 
I liked the look of it, but it should have been restricted to first-person view imo, even though it would disadvantage ranged characters. They could have still balanced it out. But the game was the same thing over and over, and had nothing new to bring to the MMORPG genre.

Verdict: 5/10
 
Havent played but by guessing from the comments, the game still needs to be worked on quite a bit but I guess I should try wildstar!
 
I played ESO since alpha into late beta.. I really didn't like it at all. There is basically no social aspect to the game at all apart from Dungeons. You have to solo your way through the entire game pretty much =/
 
From what i've seen the game is plagued by many problems.
Are those instancing/phasing problems still there?
 
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