Vermander
BANNED - Do not buy, sell or trade with this user. |
- Rating
- 5.00 star(s)
- Country
- Turkey
- Multiple Accounts
- 0
Trade Guardian Orders: 0
Total Feedback: 2
WARNING! Off-site contact information posted. Most scams occur off-site. Please contact members directly via EpicNPC chat. We do not investigate disputes if you communicate off-site.
Banned - Scammer - https://www.epicnpc.com/threads/hknilias-scam.2307498/
the character has 220 million sp. The total estimated value of the property is 80 billion isc.
Pumped-in skills:
1. Armor - 7 817 098 / 12 032 00 JV (all in 5, remote pumping of armor and housing for KBT - in 4).
2. Corporation Management is not pumped at all.
3. Drones - 33 298 275 / 35 840 000 sp (all in 5, Mutated and Salvage - in 4).
4. Electronic Systems - 10 512 864 / 17 408 000 sp.
5. Engineering - 8 448 000 / 11 008 000 sp (all in 5, remote transfer of the drive for KBT - not pumped at all).
6. Leadership - squadron command and coordination of drilling fleets - in 5, coordination of drilling fleets - in 4, the rest is not pumped in.
7. Gunnery - 12 207 435 / 82 994 000 . Basically, small and medium guns are pumped into 4-5.
8. Missiles is practically not pumped in, but the books are loaded for all skills.
9. Navigation - everything is pumped into 5, creation of hyper portals - into 4.
10. Neural Enhancement - onboard clone stations and Elite Infomorph Psychology are not pumped in, a special course of psychology of infomorphs is pumped into 4, the rest - into 5.
11. Planet Management - all in 5.
12. Production - all in 5.
13. Resourse processing - 6 873 683 / 36 608 000 sp. Auxiliary skills - conducting reactions, increasing the efficiency of processing raw materials, mass conducting reactions, extraction of gas, ice, etc. - are pumped into 5. The rest is 1-3.
14. Rigging - all in 5.
15. Scanning - all in 5.
16. Science - 37 027 043 / 49 408 00 sp. Almost everything is pumped into 5, with the exception of skills that are not required in level 5 for any processes - such skills are pumped into 4.
17. Shields - all in 5, remote pumping of CBT - in 4, PANIC is not pumped in at all.
18. Social - all skills in 4-5.
19. Spaceship Command. The pilot can drive: Multimode destroyers - Amara (vkachan in 4); Carrier Caldari - vkachan in 5; Ships of large tonnage - vkachan in 5; Sabotage frigates - vkachan in 5; Gallent Kars - vkachan in 5; Gallent strategic cruisers - vkachan in 5; Flagships of drilling flotillas - vkachan in 5; Jump-freighters - pumped in 3;
Raiders - pumped into 5; Drilling ships - pumped into 4; Drilling frigates - pumped into 4; Minmatar KARs - pumped into 3; ORE carriers - pumped into 4. Another number of ships pumped into small things - in 3-4
20. Structure Management - anchoring - in 5, the rest - in 4.
21. Subsystems - Amar and Gallent - in 5, the rest is not pumped in.
22. Targeting - all in 5.
23. Trade - everything in 5, except Advanced Contracting - is not pumped at all.
Ships of this character: 3 Thanatos, 3 Proteus, Obelisk, Marshal, 2 Paladins, + a bunch of other ships and equipment.
account details :
payment methods : wise , crypto , zelle
mm not available
price : 650$
contact with me on dc : Fraudem#9926
Pumped-in skills:
1. Armor - 7 817 098 / 12 032 00 JV (all in 5, remote pumping of armor and housing for KBT - in 4).
2. Corporation Management is not pumped at all.
3. Drones - 33 298 275 / 35 840 000 sp (all in 5, Mutated and Salvage - in 4).
4. Electronic Systems - 10 512 864 / 17 408 000 sp.
5. Engineering - 8 448 000 / 11 008 000 sp (all in 5, remote transfer of the drive for KBT - not pumped at all).
6. Leadership - squadron command and coordination of drilling fleets - in 5, coordination of drilling fleets - in 4, the rest is not pumped in.
7. Gunnery - 12 207 435 / 82 994 000 . Basically, small and medium guns are pumped into 4-5.
8. Missiles is practically not pumped in, but the books are loaded for all skills.
9. Navigation - everything is pumped into 5, creation of hyper portals - into 4.
10. Neural Enhancement - onboard clone stations and Elite Infomorph Psychology are not pumped in, a special course of psychology of infomorphs is pumped into 4, the rest - into 5.
11. Planet Management - all in 5.
12. Production - all in 5.
13. Resourse processing - 6 873 683 / 36 608 000 sp. Auxiliary skills - conducting reactions, increasing the efficiency of processing raw materials, mass conducting reactions, extraction of gas, ice, etc. - are pumped into 5. The rest is 1-3.
14. Rigging - all in 5.
15. Scanning - all in 5.
16. Science - 37 027 043 / 49 408 00 sp. Almost everything is pumped into 5, with the exception of skills that are not required in level 5 for any processes - such skills are pumped into 4.
17. Shields - all in 5, remote pumping of CBT - in 4, PANIC is not pumped in at all.
18. Social - all skills in 4-5.
19. Spaceship Command. The pilot can drive: Multimode destroyers - Amara (vkachan in 4); Carrier Caldari - vkachan in 5; Ships of large tonnage - vkachan in 5; Sabotage frigates - vkachan in 5; Gallent Kars - vkachan in 5; Gallent strategic cruisers - vkachan in 5; Flagships of drilling flotillas - vkachan in 5; Jump-freighters - pumped in 3;
Raiders - pumped into 5; Drilling ships - pumped into 4; Drilling frigates - pumped into 4; Minmatar KARs - pumped into 3; ORE carriers - pumped into 4. Another number of ships pumped into small things - in 3-4
20. Structure Management - anchoring - in 5, the rest - in 4.
21. Subsystems - Amar and Gallent - in 5, the rest is not pumped in.
22. Targeting - all in 5.
23. Trade - everything in 5, except Advanced Contracting - is not pumped at all.
Ships of this character: 3 Thanatos, 3 Proteus, Obelisk, Marshal, 2 Paladins, + a bunch of other ships and equipment.
account details :
payment methods : wise , crypto , zelle
mm not available
price : 650$
contact with me on dc : Fraudem#9926
Last edited:
