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K70, SH21 18.5mil power - Selling due to recent loss of 300K T3's
Sick of spending money on this game
K70
Power 18.5mil, VIP 10, 1.56mil Kills, 5k gold.
Hero lvl 49 (80mil/200m exp)
Lots of battle gear, lots of lvl 5-6 gems and crafting mats. Full set of research and construction gear.
100k T3 Troops
Buildings: SH21, Forge 20, Gymnos 19, Villa 19,15,14,14,14,14, Marketplace 18, Storehouse 20, Embassy 16, Watchtower 19, Academy 19, Walls 20, Hall of War 10, Prison 12, Treasury 1, Barrack 20, 16, 16, 15, Hospital 15, 13, 13, 13, 13, 13.
Gold mine 2, Mine 20, 15, 13, 13,13,13,13,13,12,12.12.12.12.12.12.12.12.12,11,11,11 Logging Camp 20, Farm 20, Quarry 20
Research:
Hero: Energy Recovery 5/10, March Speed 5/10, Hero Critical Hit 6/10, Hero Attack Streak 5/10, Energy Cost Reduction 5/10, Energy Recovery 4/10, Hero Attack 5/10, Hero Critical 4/10, Trap Attack 5/10, Maximum Energy Limit 5/10, Trap Defense 5/10, Training Speed 5/0, Monster Defense Debuff 4/10, Hospital Healing Speed 0/10, Hero Attack Streak II 0/10, Hero Attack II 0/10, Energy Cost Reduction 0/10, Monster Mastery Level 4.
Combat: Scouting 9/10, Infantry attack 8/10, Ranged attack 9/10, Cavalry attack 3/10, Infantry defense 9/10, Ranged Defense 9/10, Cavalry Defense 4/10, Siege Attack 6/10, Siege Defense 1/10, Troop Health 5/10, Troop Defense 7/10.
Strategic Combat: Strategic Infantry Attack 1/10, Strategic Ranged Attack 1/10, Strategic Cavalry Attack 1/10, Strategic Infantry Defense 3/10, Strategic Ranged Defense 3/10, Strategic Cavalry Defense 3/10, Strategic Troop Health 5/10, Phalangites, Stalkers, Lancers, Strategic Troop Defense 1/10.
Wall Traps: Trap Defense 5/10, Trap Attack 2/10, Caltrops, Catapults, Burning Rocks.
Strategic Wall Traps: Strategic Trap Defense 1/10, Strategic Trap Attack 1/10, Pendulum, Defense Tower, Poison Swamp.
Economics: Construction 7/10, Stone Production 9/10, Food Production 9/10, Ore Production 9/10, Troop Load 7/10, Wood Production 5/10, March Speed 7/10, Gathering 6/10, Gold Gathering 4/10.
$250 AUD Message me on here will check every couple of days...
Sick of spending money on this game
K70
Power 18.5mil, VIP 10, 1.56mil Kills, 5k gold.
Hero lvl 49 (80mil/200m exp)
Lots of battle gear, lots of lvl 5-6 gems and crafting mats. Full set of research and construction gear.
100k T3 Troops
Buildings: SH21, Forge 20, Gymnos 19, Villa 19,15,14,14,14,14, Marketplace 18, Storehouse 20, Embassy 16, Watchtower 19, Academy 19, Walls 20, Hall of War 10, Prison 12, Treasury 1, Barrack 20, 16, 16, 15, Hospital 15, 13, 13, 13, 13, 13.
Gold mine 2, Mine 20, 15, 13, 13,13,13,13,13,12,12.12.12.12.12.12.12.12.12,11,11,11 Logging Camp 20, Farm 20, Quarry 20
Research:
Hero: Energy Recovery 5/10, March Speed 5/10, Hero Critical Hit 6/10, Hero Attack Streak 5/10, Energy Cost Reduction 5/10, Energy Recovery 4/10, Hero Attack 5/10, Hero Critical 4/10, Trap Attack 5/10, Maximum Energy Limit 5/10, Trap Defense 5/10, Training Speed 5/0, Monster Defense Debuff 4/10, Hospital Healing Speed 0/10, Hero Attack Streak II 0/10, Hero Attack II 0/10, Energy Cost Reduction 0/10, Monster Mastery Level 4.
Combat: Scouting 9/10, Infantry attack 8/10, Ranged attack 9/10, Cavalry attack 3/10, Infantry defense 9/10, Ranged Defense 9/10, Cavalry Defense 4/10, Siege Attack 6/10, Siege Defense 1/10, Troop Health 5/10, Troop Defense 7/10.
Strategic Combat: Strategic Infantry Attack 1/10, Strategic Ranged Attack 1/10, Strategic Cavalry Attack 1/10, Strategic Infantry Defense 3/10, Strategic Ranged Defense 3/10, Strategic Cavalry Defense 3/10, Strategic Troop Health 5/10, Phalangites, Stalkers, Lancers, Strategic Troop Defense 1/10.
Wall Traps: Trap Defense 5/10, Trap Attack 2/10, Caltrops, Catapults, Burning Rocks.
Strategic Wall Traps: Strategic Trap Defense 1/10, Strategic Trap Attack 1/10, Pendulum, Defense Tower, Poison Swamp.
Economics: Construction 7/10, Stone Production 9/10, Food Production 9/10, Ore Production 9/10, Troop Load 7/10, Wood Production 5/10, March Speed 7/10, Gathering 6/10, Gold Gathering 4/10.
$250 AUD Message me on here will check every couple of days...
