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EPIC PvE/PvP Maxed out Account. Emperor, 1 of 12 on server with highest PVE Achievement
The main character is a VR14 Dragonknight, with every skill line leveled to 50 except the bow skill line, and the provisioning crafting skill line. He has unlocked the Emperor skill line for PvP, as well as having unlocked all the PvP passives which takes a very substantial amount of time. The amount of champion points on this account is currently 200, which also takes a very considerable amount of time and will give you a big head start on being OP.
The biggest selling point in my opinion, is this character is **1 OF 12** on the entire North American Megaserver to have the Sanctum Ophidia Hard Mode completion achievement, PRE-NERF. Now the content has been dumbed down, but the date of completion is on the achievement and you can clearly see, along with anyone else you link the completion to, that the date is before the nerf. Again, my team is the only team to have beaten this content on the server pre-nerf, so its 1 out of 12 total characters to have this. (There are others now that have beaten it, but they aren't the PvE monster that this account is since they did it after the nerf)
There is also a VR14 Templar that is totally end-game ready, with a completely leveled healing and tank spec, although he doesn't have much crafting or other miscellaneous things as he was just another class to play end game with whenever the situation called for the need of something other than a Dragonknight.
This account has complete sets from all the end-game trials, with the sets from Sanctum Ophidia being the most difficult sets to obtain also being included. Only a couple pieces have traits that aren't optimal, but are still very useful and having the complete sets is something a lot of players break their keyboards over. This is all bound to the account, along with all the best in-slot items for PvP and PvE being upgraded to the gold (the highest upgrade. The biggest drawback is the amount of gold which is 200k (still very substantial) but there is plenty of supplies and materials also in the bank making the total value roughly 500k (in just supplies and materials, not gear).
If interested respond here, thanks.
The main character is a VR14 Dragonknight, with every skill line leveled to 50 except the bow skill line, and the provisioning crafting skill line. He has unlocked the Emperor skill line for PvP, as well as having unlocked all the PvP passives which takes a very substantial amount of time. The amount of champion points on this account is currently 200, which also takes a very considerable amount of time and will give you a big head start on being OP.
The biggest selling point in my opinion, is this character is **1 OF 12** on the entire North American Megaserver to have the Sanctum Ophidia Hard Mode completion achievement, PRE-NERF. Now the content has been dumbed down, but the date of completion is on the achievement and you can clearly see, along with anyone else you link the completion to, that the date is before the nerf. Again, my team is the only team to have beaten this content on the server pre-nerf, so its 1 out of 12 total characters to have this. (There are others now that have beaten it, but they aren't the PvE monster that this account is since they did it after the nerf)
There is also a VR14 Templar that is totally end-game ready, with a completely leveled healing and tank spec, although he doesn't have much crafting or other miscellaneous things as he was just another class to play end game with whenever the situation called for the need of something other than a Dragonknight.
This account has complete sets from all the end-game trials, with the sets from Sanctum Ophidia being the most difficult sets to obtain also being included. Only a couple pieces have traits that aren't optimal, but are still very useful and having the complete sets is something a lot of players break their keyboards over. This is all bound to the account, along with all the best in-slot items for PvP and PvE being upgraded to the gold (the highest upgrade. The biggest drawback is the amount of gold which is 200k (still very substantial) but there is plenty of supplies and materials also in the bank making the total value roughly 500k (in just supplies and materials, not gear).
If interested respond here, thanks.
