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Tree of savior has been hot for a period of time, recently, many players complain the game is boring after they tried different classes and builds, even many players’ Alts got to level 200+ and it just feels kinda empty. What to do? Now i will give some advice to help you find the interesting again.
Try to change dungeon find other enemies add a program created to expand the field. A bit like a rip, Diablo large gap 3. Throw in some of the material has an extremely rare craft able clothing. Add some queuing battlefield, probably KOTH / control point / best Huttball will work, provide incentives and puggable the aesthetic. Zoom level like fighting. Of course, all this is dog feces, the development will take a good chunk of time, but it sounds NEATO me to keep things interesting. In addition,you can think about the current damage formula and also adding the fact of the buff I want for SPR, having a buff for INT will balance that. Regarding CON, I don't really see it as OP "OP" since you wont deal that much damage VS someone who invested in INT, since Wizard is the only "viable" class to be able to get away with full CON builds at the moment. In which also, in my buff's case, tanks with 1:1 CON/SPR builds will be now viable, also, INT will now deal more damage thanks to the buffs that I thought of. The numbers may not be perfect but with a little tweaking, I'm pretty sure those will suffice. Only time will tell if IMC decides to change the damage/defense formulas, or probably when Rank 10 comes when we will see the true potential of Swordsman DPS.
the details at :http://snip.ly/z40yx#http://www.u7buy.com/news/news-detail-4409.html
Try to change dungeon find other enemies add a program created to expand the field. A bit like a rip, Diablo large gap 3. Throw in some of the material has an extremely rare craft able clothing. Add some queuing battlefield, probably KOTH / control point / best Huttball will work, provide incentives and puggable the aesthetic. Zoom level like fighting. Of course, all this is dog feces, the development will take a good chunk of time, but it sounds NEATO me to keep things interesting. In addition,you can think about the current damage formula and also adding the fact of the buff I want for SPR, having a buff for INT will balance that. Regarding CON, I don't really see it as OP "OP" since you wont deal that much damage VS someone who invested in INT, since Wizard is the only "viable" class to be able to get away with full CON builds at the moment. In which also, in my buff's case, tanks with 1:1 CON/SPR builds will be now viable, also, INT will now deal more damage thanks to the buffs that I thought of. The numbers may not be perfect but with a little tweaking, I'm pretty sure those will suffice. Only time will tell if IMC decides to change the damage/defense formulas, or probably when Rank 10 comes when we will see the true potential of Swordsman DPS.
the details at :http://snip.ly/z40yx#http://www.u7buy.com/news/news-detail-4409.html
