-Tier : 19
-Invasion record : 410
- Pets : (Myth) Kolg +3, (Myth) Druffo +1, (Leg) Sardines +3
- Acc : (Myth) Fobett +2, Seraphim Ascendence +0
- Mount : +6 Refuge (5% RD)
- 2 mythical brains : attack enemy team when hitting enemy / spread shield and heal when get hit
- Main Fams :
●Lerky +3 (35% ds, 25% emp, +20% damage bonus)
●Teithyus +3 (52% evade and 27% rd)
●oeviss +4
●melborg +5
●Lady sparkin +0
●2 Glarzdos +5
- Enchants : six myth with 2.5% evade
- Rune : 11% evade (2 myth, 2 leg), boli myth, nonik myth, 67.5% item find, 30% redirect
-Ancients :
●Sword of escarium +2 T18
●Firium helmet +4 T15
●Soul of escarium +3 T17
●64-bit clover +4 T18
●Starweave +4 T13
☆ 3 builds :
•Tank offensive : 75% evade (92% with clover), 42.5% critical (68% with clover) + 120% damage of critical (fobett), 15% (27% with clover) chance of combustion the furthest enemy when the team is hit, 41% rd, kolg (37% give 110-180% of damage the closest enemy [stronger pet in the game])
• Tank defensive : 50% evade (75% with clover), 28% block (+- 50% with clover), sword escarium ( have 6sp, so, when using the firium [expender 5 : combustion 3x 25% of your power the enemy team] the boli rune (30% chance when get hit to win 1sp, 55% with clover), uxonium power (30% chance consume 1sp and spread heal when get hit, 55% with clover), will give a lot of damage, and will be hard you die.
• DPS : 42,5% critical, 10% ds, 40% emp, win 2-4sp at the start of combat, the 6sp skill is damage to radom enemy 10X. (I created it recently, so isnt done)
- Wb :
●-nordic 19 hc with dps
-nordic 18-17-16 hc alone
●-notorious 19 hc with dps
-notorius 18 hc alone
●all others hc alone all tiers
-Pvp : always alone, using the tank ofensive, but with sardines
- T/g : 2 lerky only
-Invasion record : 410
- Pets : (Myth) Kolg +3, (Myth) Druffo +1, (Leg) Sardines +3
- Acc : (Myth) Fobett +2, Seraphim Ascendence +0
- Mount : +6 Refuge (5% RD)
- 2 mythical brains : attack enemy team when hitting enemy / spread shield and heal when get hit
- Main Fams :
●Lerky +3 (35% ds, 25% emp, +20% damage bonus)
●Teithyus +3 (52% evade and 27% rd)
●oeviss +4
●melborg +5
●Lady sparkin +0
●2 Glarzdos +5
- Enchants : six myth with 2.5% evade
- Rune : 11% evade (2 myth, 2 leg), boli myth, nonik myth, 67.5% item find, 30% redirect
-Ancients :
●Sword of escarium +2 T18
●Firium helmet +4 T15
●Soul of escarium +3 T17
●64-bit clover +4 T18
●Starweave +4 T13
☆ 3 builds :
•Tank offensive : 75% evade (92% with clover), 42.5% critical (68% with clover) + 120% damage of critical (fobett), 15% (27% with clover) chance of combustion the furthest enemy when the team is hit, 41% rd, kolg (37% give 110-180% of damage the closest enemy [stronger pet in the game])
• Tank defensive : 50% evade (75% with clover), 28% block (+- 50% with clover), sword escarium ( have 6sp, so, when using the firium [expender 5 : combustion 3x 25% of your power the enemy team] the boli rune (30% chance when get hit to win 1sp, 55% with clover), uxonium power (30% chance consume 1sp and spread heal when get hit, 55% with clover), will give a lot of damage, and will be hard you die.
• DPS : 42,5% critical, 10% ds, 40% emp, win 2-4sp at the start of combat, the 6sp skill is damage to radom enemy 10X. (I created it recently, so isnt done)
- Wb :
●-nordic 19 hc with dps
-nordic 18-17-16 hc alone
●-notorious 19 hc with dps
-notorius 18 hc alone
●all others hc alone all tiers
-Pvp : always alone, using the tank ofensive, but with sardines
- T/g : 2 lerky only
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